I’m trying to use Openfire as a base for my in-game user chat and I’ve run into some problems.
The setup is as follows: 2 CentOS VMs deployed on MS Azure in a virtual network with Openfire 3.10.2 servers, Hazelcast 2.1.2 and REST API plugin 1.1.7 installed.
The problem is - when I create a chat room through a REST call on server 1 - it shows up in the room list on server 2, but MUC settings are arbitrary defaults, instead of actual parameters set during creation, and none of the local users on server 2 can join the room (404 not found error is returned).
Rooms created via admin web-interface appear to function correctly.
Has anyone encountered errors like this? Is this a bug with REST plugin, or a problem with my network setup? Any help would be appreciated.