I have just upgraded from Messenger 1.1 to 2.0.1. Here is a description of my problem:
I have a large roster (hundreds of entries) that is retrieved during logon (Using Smack API). In 2.0.1, it appears that the a buddy’'s presence is received before the roster is completely parsed. This will cause the presence to be missed out and not updated at logon time.
Logon user A
Logon user B
User B gets roster packet, parses the packet
User B receives user A’'s presence before the roster parsing has completed
I had a look into Smack’‘s API and it’'s sending the Roster packet followed by the Presence packet.
This happens about 50% of the time, is there anything in messenger 2.0.1 that is making the presence delivery faster than in 1.1?