I can’'t seem to figure out how the user authorization process works.
I have written my own client, and am testing it for interoperability with GAIM. In GAIM, when you add a buddy, it sends out an authorization request. Is this proprietary to GAIM or is there a standard that governs this?
In my client, I am printing out all packets that come in, none of which have anything to do with authorization. This leads me to believe each client must handle this itslef.
Any information and/or suggestions would be helpful.