I just downloaded Smack 1.3.0 and noticed that one of the new additions is the KeepAlive. I took a quick look at this and it appears that it is hardwired to “always-on”, fixed at “30 seconds” and sends a “space” in “PacketWriter”. Am I looking at this correctly?
Since Smack 1.2.1 did not have a keep-alive we had implemented a thread that managed this but all of the above were configurable. Will we run into any potential issues by just allowing the built-in Smack keep-alive to run in place of ours?