Plugin 2 Plugin access

Hi,

I want to write a multi-user game support plugin that implements a XMPP component which manages client sessions, etc. This plugin provide an API for game plugins that handle game states, validate game moves etc.

What is the best way to provide such a API?

I tried to get access to another plugin via the plugin manager’s loadClass Method. It work’s but I suppose it’s not the usual way for this concerns.

Regards

Guenther

see: http://www.igniterealtime.org/community/message/175367

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