I’m using the ReconnectionManager and I don’t understand why I’m automatically authenticated when I’m reconnected successfully. I’ve looked at the source of the ReconnectionManager and it seems that it only connects to the server and doesn’t care of the authentication.
In my application, I want to join a room when I’m reconnected. So I’ve just implemented a ConnectionListener which joins the room when a reconnection successful event is caught.
But before to be able to join a room, I have to wait to be authenticated. I could do the authentication by myself, but it seems that it’s done automatically… I just don’t know by who it’s done…?