XIFF 3 Anonymous Login -- Help + Here''s Example Code

Hi folks,

I had a quick question. I’'ve gotten a flex app to compile using XIFF 3 and was able to connect to my OpenFire server and send and receive messages.

When I set my connection’‘s useAnonymous flag to true though, I get errors – Here is where I’'m getting errors:

Recieved: <stream:features><starttls xmlns=“urn:ietf:params:xml:ns:xmpp-tls” /><mechanisms xmlns=“urn:ietf:params:xml:ns:xmpp-sasl”><mechanism>DIGEST-MD5</mec hanism><mechanism>PLAIN</mechanism><mechanism>ANONYMOUS< /mechanism><mechanism>CRAM-MD5</mechanism></mechanisms>< compression xmlns=“http://jabber.org/features/compress”><method>zlib</method></compression><auth xmlns=“http://jabber.org/features/iq-auth” /><register xmlns=“http://jabber.org/features/iq-register” /></stream:features>

Recieved: <iq type=“result” id=“log_anom_1” to=“9dc759e1@waltlap/9dc759e1”><query xmlns=“jabber:iq:auth”><resource>9dc759e1</resource></query&g t;</iq>

Error : null trapped. Resuming.

I know lots of folks are looking for a working example of how to make this thing run too – so here’'s my code – hope it works for all of you – the output goes to the debug console, but I guess you could hook it up to flex components as well.

<?xml version=“1.0” encoding=“utf-8”?>

<mx:Application xmlns:mx=“http://www.adobe.com/2006/mxml” layout=“absolute” creationComplete=“onCreationComplete()”>



import org.jivesoftware.xiff.im.Roster;

import org.jivesoftware.xiff.conference.Room;

import org.jivesoftware.xiff.events.*;

trace(Security.sandboxType );

import org.jivesoftware.xiff.core.XMPPConnection;

private var roster:Roster;

private var room:Room;

private var connection:XMPPConnection;

public function onCreationComplete():void{

var connection:XMPPConnection = new XMPPConnection();

connection.useAnonymousLogin = false;

connection.username = USERNAME;

connection.password = PASSWORD;

//I’‘m running openFire on my localhost so that’‘s what I’'ve set my server to

connection.server = “”;

connection.addEventListener(ConnectionSuccessEvent.CONNECT_SUCCESS, handleConnectSuccess);

connection.addEventListener(IncomingDataEvent.INCOMING_DATA, handleIncomingData);

connection.addEventListener(OutgoingDataEvent.OUTGOING_DATA, handleOutgoingData);

connection.addEventListener(LoginEvent.LOGIN, handleServerLogin);

room = new Room(connection);

//The room I’'ve created is called test


room.roomName = “test”;

room.conferenceServer = “conference.MYCOMPUTER”;

room.addEventListener(RoomEvent.ROOM_JOIN, handleRoomJoin);

roster = new Roster(connection);



private function handleConnectSuccess(event:ConnectionSuccessEvent):void{



private function handleRoomJoin(event:RoomEvent):void{

room.sendMessage(“YEE HAWWW I’'M SENDING MESSAGES”);


private function handleServerLogin(event:LoginEvent):void{

trace(“Login event recieved”);

roster.setPresence(null, “Online”, 5);



private function handleIncomingData(event:IncomingDataEvent):void{

trace("Recieved: " + event.data);


private function handleOutgoingData(event:OutgoingDataEvent):void{

trace("Sent: " + event.data);





Good luck,

Walt Schlender

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bLine Creations - An Interactive Internet Company


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please contact me!

Message was edited by: wongalongtong

Message was edited by: wongalongtong

Figured it out –

Line 773 in XMPPConnection:

var resultAuth:Array = resultIQ.getAllExtensionsByNS(AuthExtension.NS)[0];

Isn’'t casting properly – changed it to:

var resultAuth:Object = resultIQ.getAllExtensionsByNS(AuthExtension.NS)[0];

And everything seems to work better now.

I noticed that the function

public function


var connection:XMPPConnection = new XMPPConnection();

I think you don’t want the connection to be local to the function, but use the one you defined in the class.

Michael Hunter



How anonymous login uses? Why always throws wrong? Who can share the example code?